Wirote Jintagoson
  • Bangkok
  • Thailand
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Profile Information

First & Last Name :
Wirote Jintagoson
I am an Artist/Talent : (ระบุตามจริง/มีผลงานแสดง)
Creative Director, Digital Artist, Illustartor, Industrial Designer, Motion Graphics, Product Designer, TV/Film Director
Professional Info :
3D modeling/compositing/visualizing
3d computer animation
Exhibition+event design
About Me :
I am an industrial designer became 3D CGI artist.
I have a passion to work in digital content/film/VFX/board-casting business.
Website :
http://www.behance.net/wirotii/frame

A lo Ha+

For additional information, please come to visit my online portfolio:

My demo reel&breakdown:

http://www.behance.net/wirotii/frame/627354

My online portfolio website:

http://www.behance.net/wirotii/frame

Résumé

WIROTE JINTAGOSON [Tii]

3D CG Modeler/Generalist
wirotii(at)gmail(dot)com
http://www.behance.net/wirotii/frame

Education:
2008-2010 School of Visual Arts, NY, USA –Master of Fine Art: 3D Computer Animation
1996-2002 King Mongkut’s Institute of Technology Ladkrabang, Bangkok, Thailand – Bachelor of Architecture: Industrial Design(Automotive)
 
Summary of Qualifications and software skills:
Organic, Character & Hard surface Modeling
·      Have designed characters working from my own original concept sketches through to final rigged character with corrective blend-shapes.
·      Extensive backgrounds in Industrial Design illustration and knowledge of human anatomy.
·      Have built creatures, hard surface and characters inAutodesk Maya using both multi-patch NURBS modeling and Subdivision Surfaces.
·      Intermediate user of Joe Alter - Shave and Ahaircut in creating Fur character.
·      Comfortwith Hi-Polygon and Lo-Polygon modeling skills by ZBrush and Maya.
·      Experienced with 3Ds MAX for architectural modeling.
·      Expert manual prototype model maker for industrial design process.
·      Experienced with Rhinoceros 3D for IndustrialDesign CAD modeling.
Texture Mapping
·      Expert user of Adobe Photoshop, can apply my traditional art skills to paint original realistic texture maps, and also to manipulate and process digitized surfaces into custom maps.
·      Experienced with Roadkill UV for texturing complex creatures and characters.
·      Experienced at applying and adjusting custom color, displacement, bump, specularity and other types of map using Maya and MentalRay.
Digital Compositing
·      Experienced using Boujou and Apple Shakefor 3D match moving and integrating multi-pass 3D renderings into live-action/matte painting plates.
·      Comfort with GenArt plug-in for VFX compositing in Shake and After Effect.
·      Experiencedusing Final Cut for video editing.
Technical Directing
·      Experienced Body Rig with abAutoRig MEL scriptand XSI – Face Robot rigging system for facial expression setup and cross-work to use as multiple blend-shapes for character setup in Maya.
·      Experienced with Maya Expression for vehicle rigging.
·      Understanding of digital simulations (ground explosion/tornado/cloth/fluid/soft-rigid body) including MAYA particles and nCloth dynamic with MEL script and Expression.
·      Understanding of Mental Ray lighting and rendering with IBL - ImageBased Lighting both HDRI/LDRI, Global IlluminationFinal Gather in photorealistic scene and render optimizing.
Animation
·      Experienced3D/2D animation by Maya/3Ds Max and After Effect/Flash.
Graphic Design
·      Sophisticated drawing with compositing layers in Photoshopfor visual storyboarding and animatics.
·      Expert user of Adobe Illustrator and Photoshop to develop creative typography and digital illustration for printing, packagingand motion designs.
·      Experienced digital multi-media book design with AdobeInDesign.
Traditional Art
·      Excellent Character, vehicle and environmental design skills.
·      Experienced with comic illustration and painting.
Personal attitude
·      Enjoys working in a team environment and working with directors.
·      Familiar with multi-tasking under high-pressure environment.
·      Passionate about animation and game industries; eager to learn and grow.
Languages: Proficient in English and Thai.
 
Work Experience:

2011 – Freelance Exhibition Designer/3D Modeller at Global Cultural Asset Management (GCAM.) NY.

2010 – Freelance 3D CG Generalist at Nailgun,Inc - New York. Working as a team member created TV Spots: ESPN BCSChampionship (Modeling/Texturing.) Nickstoon "Feel The Rush" (Modeling/Texturing/Rigging/Animation.)  Australian Tennis Open 2010(Rendering/Modeling/Animation.)
 
2009 – AttendeeRegistration Services(AR) for SIGGRAPH ASIA 2009 Internship program, at Yokohama, Japan.
 
2003-2006 – Self-Employed Creative Designer and Director (exhibition, event, interior, product, furniture, food stylish photography, graphic branding & corporate identity designs and production.) – Bangkok, Thailand.
Clients:
Exotic Thailand, JWT,Ogilvy&Mather, Dai-ichi kikaku, Carat, PICO Enterprise, MICE management, AiAgency Organizer, Masterpiece Creation, Wild Teak Orchid, Tourism Authorityof Thailand, Ministry of Commerce of Thailand.
Brands:
Toyota, Samsung, Toshiba, Amway, FujiXerox, TIG, Sony Ericson, Moccona, Kenwood, TV 5, L&E, True, DTAC.
 
2002-2003 – Exhibition & Industrial Designer at Key Frame co., Ltd.
·      Designed exhibitions, events, product displays, furniture and graphic designs and quality production controls.
 
Exhibition:
2010 SVA MFA Computer Arts Thesis Exhibition2010, New York, USA
Additional Information:
·      Working as a freelance boutique-wedding designer for 3 projects.

Wirote Jintagoson's Artworks/Photos

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At 9:04pm on April 23, 2012, td-design said…

หวัดดีครับน้อง........^ ^

 

 
 
 

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